HLR  0.0.1
Public Attributes | List of all members
gazebo::Object Struct Reference

Object existing in the world This struct is used to map the objects we recieve from the worldupdate and the gazebo world. More...

#include <ObjectsPlugin.hpp>

Collaboration diagram for gazebo::Object:

Public Attributes

uint32_t id
 Id of the object Id of the object, this maps with the id's recieved from the worldupdates interface.
 
std::string name
 Name of the object This name is the same as in the gazebo world.
 

Detailed Description

Object existing in the world This struct is used to map the objects we recieve from the worldupdate and the gazebo world.


The documentation for this struct was generated from the following file: