|
Function Name |
Hit count |
HLR::Kinematics::Matrix<double, 1ul, 1ul>::operator[](unsigned long) |
2593224 |
HLR::Kinematics::Matrix<double, 1ul, 3ul>::operator[](unsigned long) |
1944915 |
HLR::Kinematics::Matrix<double, 2ul, 3ul>::Matrix(std::initializer_list<std::initializer_list<double> >) |
2 |
HLR::Kinematics::Matrix<double, 2ul, 3ul>::operator==(HLR::Kinematics::Matrix<double, 2ul, 3ul> const&) |
6 |
HLR::Kinematics::Matrix<double, 2ul, 3ul>::operator[](unsigned long) |
4 |
HLR::Kinematics::Matrix<double, 2ul, 3ul>::operator!=(HLR::Kinematics::Matrix<double, 2ul, 3ul> const&) |
1 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::operator[](unsigned long) |
11742984 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::operator-=(HLR::Kinematics::Matrix<double, 3ul, 1ul> const&) |
978589 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::operator*=(double) |
1308882 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::operator+=(HLR::Kinematics::Matrix<double, 3ul, 1ul> const&) |
1296570 |
HLR::Kinematics::Matrix<double, 3ul, 3ul>::operator[](unsigned long) |
5945283 |
HLR::Kinematics::Matrix<double, 3ul, 4ul>::operator[](unsigned long) |
6677958 |
HLR::Kinematics::Matrix<double, 3ul, 6ul>::operator[](unsigned long) |
46426443 |
HLR::Kinematics::Matrix<double, 4ul, 1ul>::operator[](unsigned long) |
15805067 |
HLR::Kinematics::Matrix<double, 4ul, 1ul>::operator*=(double) |
648301 |
HLR::Kinematics::Matrix<double, 4ul, 1ul>::operator+=(HLR::Kinematics::Matrix<double, 4ul, 1ul> const&) |
330293 |
HLR::Kinematics::Matrix<double, 4ul, 4ul>::operator[](unsigned long) |
16 |
HLR::Kinematics::Matrix<double, 4ul, 8ul>::operator[](unsigned long) |
388 |
HLR::Kinematics::Matrix<int, 1ul, 1ul>::Matrix(std::initializer_list<std::initializer_list<int> >) |
1 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator/=(int) |
4 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator==(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) |
18 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator[](unsigned long) |
150 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator-=(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) |
2 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator-=(int) |
4 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator*=(int) |
6 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator!=(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) |
2 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator+=(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) |
4 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator+=(int) |
8 |
HLR::Kinematics::Matrix<int, 2ul, 4ul>::operator==(HLR::Kinematics::Matrix<int, 2ul, 4ul> const&) |
1 |
HLR::Kinematics::Matrix<int, 2ul, 4ul>::operator[](unsigned long) |
8 |
HLR::Kinematics::Matrix<int, 2ul, 5ul>::operator==(HLR::Kinematics::Matrix<int, 2ul, 5ul> const&) |
1 |
HLR::Kinematics::Matrix<int, 2ul, 5ul>::operator[](unsigned long) |
10 |
HLR::Kinematics::Matrix<int, 3ul, 2ul>::operator==(HLR::Kinematics::Matrix<int, 3ul, 2ul> const&) |
2 |
HLR::Kinematics::Matrix<int, 3ul, 2ul>::operator[](unsigned long) |
12 |
HLR::Kinematics::Matrix<int, 3ul, 3ul>::at(unsigned long) |
2 |
HLR::Kinematics::Matrix<int, 3ul, 3ul>::operator==(HLR::Kinematics::Matrix<int, 3ul, 3ul> const&) |
2 |
HLR::Kinematics::Matrix<int, 3ul, 4ul>::operator==(HLR::Kinematics::Matrix<int, 3ul, 4ul> const&) |
1 |
HLR::Kinematics::Matrix<int, 3ul, 4ul>::operator[](unsigned long) |
12 |
HLR::Kinematics::Matrix<int, 4ul, 4ul>::operator==(HLR::Kinematics::Matrix<int, 4ul, 4ul> const&) |
2 |
HLR::Kinematics::Matrix<int, 4ul, 4ul>::operator[](unsigned long) |
70 |
HLR::Kinematics::Matrix<int, 5ul, 1ul>::operator==(HLR::Kinematics::Matrix<int, 5ul, 1ul> const&) |
1 |
HLR::Kinematics::Matrix<int, 5ul, 1ul>::operator[](unsigned long) |
5 |
HLR::Kinematics::Matrix<int, 5ul, 2ul>::operator==(HLR::Kinematics::Matrix<int, 5ul, 2ul> const&) |
1 |
HLR::Kinematics::Matrix<int, 5ul, 2ul>::operator[](unsigned long) |
10 |
HLR::Kinematics::Matrix<int, 5ul, 5ul>::operator==(HLR::Kinematics::Matrix<int, 5ul, 5ul> const&) |
1 |
HLR::Kinematics::Matrix<int, 2ul, 3ul> HLR::Kinematics::operator/<int, 2ul, 3ul>(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&, int) |
2 |
HLR::Kinematics::Matrix<int, 2ul, 3ul> HLR::Kinematics::operator/<int, 2ul, 3ul>(int, HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) |
1 |
std::basic_ostream<char, std::char_traits<char> >& HLR::Kinematics::operator<< <double, 2ul, 2ul>(std::basic_ostream<char, std::char_traits<char> >&, HLR::Kinematics::Matrix<double, 2ul, 2ul> const&) |
1 |
std::basic_ostream<char, std::char_traits<char> >& HLR::Kinematics::operator<< <double, 3ul, 1ul>(std::basic_ostream<char, std::char_traits<char> >&, HLR::Kinematics::Matrix<double, 3ul, 1ul> const&) |
0 |
std::basic_ostream<char, std::char_traits<char> >& HLR::Kinematics::operator<< <double, 4ul, 1ul>(std::basic_ostream<char, std::char_traits<char> >&, HLR::Kinematics::Matrix<double, 4ul, 1ul> const&) |
0 |
HLR::Kinematics::Matrix<int, 2ul, 3ul> HLR::Kinematics::operator-<int, 2ul, 3ul>(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&, int) |
2 |
HLR::Kinematics::Matrix<int, 2ul, 3ul> HLR::Kinematics::operator-<int, 2ul, 3ul>(int, HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) |
1 |
HLR::Kinematics::Matrix<double, 3ul, 1ul> HLR::Kinematics::operator*<double, 3ul, 1ul>(HLR::Kinematics::Matrix<double, 3ul, 1ul> const&, double) |
978589 |
HLR::Kinematics::Matrix<double, 3ul, 1ul> HLR::Kinematics::operator*<double, 3ul, 1ul>(double, HLR::Kinematics::Matrix<double, 3ul, 1ul> const&) |
330293 |
HLR::Kinematics::Matrix<double, 4ul, 1ul> HLR::Kinematics::operator*<double, 4ul, 1ul>(HLR::Kinematics::Matrix<double, 4ul, 1ul> const&, double) |
330293 |
HLR::Kinematics::Matrix<int, 2ul, 3ul> HLR::Kinematics::operator*<int, 2ul, 3ul>(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&, int) |
4 |
HLR::Kinematics::Matrix<int, 2ul, 3ul> HLR::Kinematics::operator*<int, 2ul, 3ul>(int, HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) |
1 |
HLR::Kinematics::Matrix<int, 2ul, 3ul> HLR::Kinematics::operator+<int, 2ul, 3ul>(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&, int) |
2 |
HLR::Kinematics::Matrix<int, 2ul, 3ul> HLR::Kinematics::operator+<int, 2ul, 3ul>(int, HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) |
1 |
HLR::Kinematics::Matrix<double, 1ul, 3ul>::get_magnitude() const |
1 |
HLR::Kinematics::Matrix<double, 1ul, 3ul>::transpose() const |
2 |
HLR::Kinematics::Matrix<double, 1ul, 3ul>::operator[](unsigned long) const |
1944924 |
HLR::Kinematics::Matrix<double, 1ul, 1ul> HLR::Kinematics::Matrix<double, 1ul, 3ul>::operator*<1ul>(HLR::Kinematics::Matrix<double, 3ul, 1ul> const&) const |
648306 |
HLR::Kinematics::Matrix<double, 2ul, 2ul>::str[abi:cxx11]() const |
1 |
HLR::Kinematics::Matrix<double, 2ul, 2ul>::operator[](unsigned long) const |
4 |
HLR::Kinematics::Matrix<double, 2ul, 3ul>::fuzzy_equal(HLR::Kinematics::Matrix<double, 2ul, 3ul> const&, double) const |
8 |
HLR::Kinematics::Matrix<double, 2ul, 3ul>::operator[](unsigned long) const |
84 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::get_magnitude() const |
648305 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::str[abi:cxx11]() const |
0 |
HLR::Kinematics::Matrix<double, 4ul, 1ul> HLR::Kinematics::Matrix<double, 3ul, 1ul>::slice<0ul, 0ul, 4ul, 1ul>() const |
330293 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::transpose() const |
648305 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::operator[](unsigned long) const |
18580942 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::operator-(HLR::Kinematics::Matrix<double, 3ul, 1ul> const&) const |
978589 |
HLR::Kinematics::Matrix<double, 3ul, 1ul>::operator+(HLR::Kinematics::Matrix<double, 3ul, 1ul> const&) const |
317981 |
HLR::Kinematics::Matrix<double, 3ul, 3ul>::fuzzy_equal(HLR::Kinematics::Matrix<double, 3ul, 3ul> const&, double) const |
1 |
HLR::Kinematics::Matrix<double, 3ul, (3ul)+(3ul)> HLR::Kinematics::Matrix<double, 3ul, 3ul>::horizontal_augment<3ul>(HLR::Kinematics::Matrix<double, 3ul, 3ul> const&) const |
330296 |
HLR::Kinematics::Matrix<double, 3ul, 3ul>::inverse() const |
330296 |
HLR::Kinematics::Matrix<double, 3ul, 3ul>::operator[](unsigned long) const |
8917983 |
HLR::Kinematics::Matrix<double, 3ul, 1ul> HLR::Kinematics::Matrix<double, 3ul, 3ul>::operator*<1ul>(HLR::Kinematics::Matrix<double, 3ul, 1ul> const&) const |
330293 |
HLR::Kinematics::Matrix<double, 3ul, 4ul>::fuzzy_equal(HLR::Kinematics::Matrix<double, 3ul, 4ul> const&, double) const |
3 |
HLR::Kinematics::Matrix<double, 3ul, 1ul> HLR::Kinematics::Matrix<double, 3ul, 4ul>::slice<0ul, 3ul, 3ul, 1ul>() const |
317995 |
HLR::Kinematics::Matrix<double, 3ul, 4ul>::operator[](unsigned long) const |
954057 |
HLR::Kinematics::Matrix<double, 3ul, 3ul> HLR::Kinematics::Matrix<double, 3ul, 6ul>::slice<0ul, 3ul, 3ul, 3ul>() const |
330294 |
HLR::Kinematics::Matrix<double, 3ul, 6ul>::operator[](unsigned long) const |
2972646 |
HLR::Kinematics::Matrix<double, 4ul, 1ul>::str[abi:cxx11]() const |
0 |
HLR::Kinematics::Matrix<double, 4ul, 1ul>::get_m() const |
1627112 |
HLR::Kinematics::Matrix<double, 4ul, 1ul>::operator[](unsigned long) const |
8709324 |
HLR::Kinematics::Matrix<double, 4ul, 1ul>::operator+(HLR::Kinematics::Matrix<double, 4ul, 1ul> const&) const |
330293 |
HLR::Kinematics::Matrix<double, 4ul, 2ul>::operator[](unsigned long) const |
2618182 |
HLR::Kinematics::Matrix<double, 4ul, 4ul>::fuzzy_equal(HLR::Kinematics::Matrix<double, 4ul, 4ul> const&, double) const |
1 |
HLR::Kinematics::Matrix<double, 4ul, (4ul)+(4ul)> HLR::Kinematics::Matrix<double, 4ul, 4ul>::horizontal_augment<4ul>(HLR::Kinematics::Matrix<double, 4ul, 4ul> const&) const |
1 |
HLR::Kinematics::Matrix<double, 4ul, 4ul>::inverse() const |
1 |
HLR::Kinematics::Matrix<double, 4ul, 4ul>::operator[](unsigned long) const |
64 |
HLR::Kinematics::Matrix<double, 4ul, 4ul> HLR::Kinematics::Matrix<double, 4ul, 8ul>::slice<0ul, 4ul, 4ul, 4ul>() const |
1 |
HLR::Kinematics::Matrix<double, 4ul, 8ul>::operator[](unsigned long) const |
16 |
HLR::Kinematics::Matrix<int, 29ul, 13ul>::get_m() const |
1 |
HLR::Kinematics::Matrix<int, 29ul, 13ul>::get_n() const |
1 |
HLR::Kinematics::Matrix<int, 2ul, 1ul>::operator[](unsigned long) const |
2 |
HLR::Kinematics::Matrix<int, (2ul)+(3ul), 2ul> HLR::Kinematics::Matrix<int, 2ul, 2ul>::vertical_augment<3ul>(HLR::Kinematics::Matrix<int, 3ul, 2ul> const&) const |
1 |
HLR::Kinematics::Matrix<int, 2ul, 2ul>::operator[](unsigned long) const |
8 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&, int) const |
18 |
HLR::Kinematics::Matrix<int, 2ul, (3ul)+(2ul)> HLR::Kinematics::Matrix<int, 2ul, 3ul>::horizontal_augment<2ul>(HLR::Kinematics::Matrix<int, 2ul, 2ul> const&) const |
1 |
HLR::Kinematics::Matrix<int, 4ul, 4ul> HLR::Kinematics::Matrix<int, 2ul, 3ul>::slice<0ul, 0ul, 4ul, 4ul>() const |
1 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::transpose() const |
1 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator[](unsigned long) const |
256 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator-(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) const |
1 |
HLR::Kinematics::Matrix<int, 2ul, 3ul> HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator*<3ul>(HLR::Kinematics::Matrix<int, 3ul, 3ul> const&) const |
1 |
HLR::Kinematics::Matrix<int, 2ul, 3ul>::operator+(HLR::Kinematics::Matrix<int, 2ul, 3ul> const&) const |
1 |
HLR::Kinematics::Matrix<int, 2ul, 4ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 2ul, 4ul> const&, int) const |
1 |
HLR::Kinematics::Matrix<int, 2ul, 4ul>::operator[](unsigned long) const |
16 |
HLR::Kinematics::Matrix<int, 2ul, 5ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 2ul, 5ul> const&, int) const |
1 |
HLR::Kinematics::Matrix<int, 2ul, 5ul>::operator[](unsigned long) const |
20 |
HLR::Kinematics::Matrix<int, (3ul)+(2ul), 1ul> HLR::Kinematics::Matrix<int, 3ul, 1ul>::vertical_augment<2ul>(HLR::Kinematics::Matrix<int, 2ul, 1ul> const&) const |
1 |
HLR::Kinematics::Matrix<int, 3ul, (1ul)+(3ul)> HLR::Kinematics::Matrix<int, 3ul, 1ul>::horizontal_augment<3ul>(HLR::Kinematics::Matrix<int, 3ul, 3ul> const&) const |
1 |
HLR::Kinematics::Matrix<int, 3ul, 1ul>::operator[](unsigned long) const |
6 |
HLR::Kinematics::Matrix<int, 3ul, 2ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 3ul, 2ul> const&, int) const |
2 |
HLR::Kinematics::Matrix<int, 3ul, 2ul>::operator[](unsigned long) const |
30 |
HLR::Kinematics::Matrix<int, 3ul, 3ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 3ul, 3ul> const&, int) const |
2 |
HLR::Kinematics::Matrix<int, 3ul, 3ul>::at(unsigned long) const |
2 |
HLR::Kinematics::Matrix<int, 3ul, 3ul>::operator[](unsigned long) const |
63 |
HLR::Kinematics::Matrix<int, 3ul, 4ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 3ul, 4ul> const&, int) const |
1 |
HLR::Kinematics::Matrix<int, 3ul, 4ul>::operator[](unsigned long) const |
24 |
HLR::Kinematics::Matrix<int, 4ul, 2ul>::transpose() const |
1 |
HLR::Kinematics::Matrix<int, 4ul, 2ul>::operator[](unsigned long) const |
8 |
HLR::Kinematics::Matrix<int, 4ul, 4ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 4ul, 4ul> const&, int) const |
2 |
HLR::Kinematics::Matrix<int, 3ul, 2ul> HLR::Kinematics::Matrix<int, 4ul, 4ul>::slice<1ul, 1ul, 3ul, 2ul>() const |
1 |
HLR::Kinematics::Matrix<int, 4ul, 4ul>::operator[](unsigned long) const |
198 |
HLR::Kinematics::Matrix<int, 4ul, 4ul> HLR::Kinematics::Matrix<int, 4ul, 4ul>::operator*<4ul>(HLR::Kinematics::Matrix<int, 4ul, 4ul> const&) const |
1 |
HLR::Kinematics::Matrix<int, 5ul, 1ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 5ul, 1ul> const&, int) const |
1 |
HLR::Kinematics::Matrix<int, 5ul, 1ul>::operator[](unsigned long) const |
10 |
HLR::Kinematics::Matrix<int, 5ul, 2ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 5ul, 2ul> const&, int) const |
1 |
HLR::Kinematics::Matrix<int, 5ul, 2ul>::operator[](unsigned long) const |
20 |
HLR::Kinematics::Matrix<int, 5ul, 5ul>::fuzzy_equal(HLR::Kinematics::Matrix<int, 5ul, 5ul> const&, int) const |
1 |
HLR::Kinematics::Matrix<int, 5ul, 5ul>::operator[](unsigned long) const |
50 |